IMARC Group’s report titled “Gaming Peripherals Market Report by Product Type (Headsets, Keyboards, Joysticks, Mice, Gamepads, and Others), Gaming Device Type (PC (Desktop/Laptop), Gaming Consoles), Technology (Wired, Wireless), Distribution Channel (Online, Offline), and Region 2024-2032“. The global gaming peripherals market size reached USD 4.8 Billion in 2023. Looking forward, IMARC Group expects the market to reach USD 9.1 Billion by 2032, exhibiting a growth rate (CAGR) of 7.25% during 2024-2032.
Factors Affecting the Growth of the Gaming Peripherals Industry:
- Rise in Esports and Competitive Gaming:
The market for gaming peripherals is experiencing significant expansion, largely attributed to the swift rise of esports and competitive gaming. Esports has evolved from a niche interest to a worldwide sensation, drawing millions of viewers and participants to its professional players, teams, and leagues. Gamers, both professional and amateur, are increasingly seeking high-performance peripherals to enhance their competitive advantage. Essential tools for achieving success include gaming mice equipped with accurate sensors, mechanical keyboards designed for rapid keypresses, and immersive headsets. As esports continues to receive widespread recognition and investment, it propels the growth of the gaming peripherals market, driven by the pursuit of excellence in gameplay.
- Rapid Growth of PC Gaming and Gaming Consoles:
The rising popularity of both personal computer gaming and gaming consoles serves as a significant catalyst for the gaming peripherals market. The growth of PC gaming can be attributed to its accessibility, extensive game library, and strong appeal to esports fans. Gamers are willing to invest heavily in premium peripherals to enhance their gaming environments, with gaming mice providing accuracy, mechanical keyboards offering tactile feedback, and high-refresh-rate monitors ensuring fluid visuals. Furthermore, gaming consoles boast a loyal user base that prioritizes compatibility with accessories such as controllers and headsets. The expanding community of gamers on both platforms drives the demand for gaming peripherals, thereby fostering the market’s expansion as players strive to improve their overall gaming experience.
- Technological Advancements and Innovation:
The gaming peripherals market is significantly influenced by technological innovation, with manufacturers consistently striving to introduce state-of-the-art features that enrich the gaming experience. These advancements encompass quicker response times, customizable RGB lighting, and enhanced ergonomic designs. Additionally, the incorporation of sophisticated technologies such as wireless connectivity, haptic feedback, and high-precision sensors further elevates the gaming experience. Gamers, eager to remain competitive and take advantage of the newest features, frequently upgrade their peripherals. Thus, technological advancement continues to be a crucial factor as manufacturers endeavor to fulfill the expectations of the gaming community.
Leading Companies Operating in the Global Gaming Peripherals Industry:
- Anker
- Cooler Master
- Corsair
- Das Keyboard (Metadot Corporation)
- Dell Inc.
- Gamdias
- HP Inc.
- Logitech
- Mad Catz
- Razer Inc.
- Redragon
- Roccat
- Sades
- Sennheiser (Sonova)
- SteelSeries (GN Store Nord A/S)
- Turtle Beach
For an in-depth analysis, you can refer sample copy of the report: https://www.imarcgroup.com/gaming-peripherals-market/requestsample
Gaming Peripherals Market Report Segmentation:
By Product Type:
- Headsets
- Keyboards
- Joysticks
- Mice
- Gamepads
- Others
Headsets represented the leading segment due to their essential role in immersive gaming experiences, providing high-quality audio and communication capabilities.
By Gaming Device Type:
- PC (Desktop/Laptop)
- Gaming Consoles
Gaming consoles accounted for the largest market share owing to their widespread use and the demand for compatible peripherals, including controllers and accessories.
By Technology:
- Wired
- Wireless
Wireless represented the largest segment as it offers greater freedom of movement and convenience for gamers, eliminating the need for cumbersome cords.
By Distribution Channel:
- Online
- Offline
Offline held the majority of the market share on account of the rising preference of gamers to physically test and purchase peripherals in brick-and-mortar stores, ensuring compatibility and quality.
Market Breakup by Region:
- North America (United States, Canada)
- Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, Others)
- Europe (Germany, France, United Kingdom, Italy, Spain, Russia, Others)
- Latin America (Brazil, Mexico, Others)
- Middle East and Africa
Global Gaming Peripherals Market Trends:
The market for gaming peripherals is largely propelled by the increasing demand for high-performance devices among both professional and amateur gamers who seek precision and a competitive advantage, particularly in light of the growing popularity of esports and competitive gaming. In addition, ongoing technological advancements and innovations in gaming peripherals such as enhanced response times, customizable options, and wireless connectivity—appeal to gamers eager to upgrade their equipment, thereby promoting regular product turnover. Moreover, the swift growth of PC gaming and gaming consoles has fostered a robust ecosystem where gamers are investing in peripherals to enhance their setups, further contributing to the expansion of the market.
Note: If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.
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IMARC Group is a global management consulting firm that helps the world’s most ambitious changemakers to create a lasting impact. The company provide a comprehensive suite of market entry and expansion services. IMARC offerings include thorough market assessment, feasibility studies, company incorporation assistance, factory setup support, regulatory approvals and licensing navigation, branding, marketing and sales strategies, competitive landscape and benchmarking analyses, pricing and cost research, and procurement research.